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The Reign is a Tier 5 Ground Unit on Serpulo obtained after upgrading the Scepter through the Tetrative Reconstructor. A gigantic version of the Dagger, it rapidly fires massive piercing bullets that shred through walls and inflict colossal amounts of damage to anything in its way.

Weapons[]

Weapon Shots/sec Damage Inaccuracy Knockback Healing Pierce
Reign-weapon-outline
2x 3.33 80 damage

18 area damage ~ 1.6 tiles

None None None 10x Pierce

3x frag:

  • 20 damage
  • 15 area damage ~ 1.2 tiles
  • 3x pierce

Strategies[]

Against[]

This is a unit of cataclysmic strength and destructive ability. Its piercing bullets are unavoidable with easy means like Plastanium Walls, Segment point defense, or Force Projectors, being only truly stopped by sheer thickness. Getting consistent damage with anything short of Surge Alloy-level technology is useless; any low-damage bullet gets soaked by its armor, especially when it has the health and damage bonus of aGuardian Guardian.

However, a goliath like the Reign is slow and takes time in each lumbering step, meaning that you are given the mercy of the clock to set up good defenses. The Foreshadow exploits its massive range and high single-target damage to severely damage it from afar. Alternatively, a combination of statuses that inflict bonus damage can easily overpower it, the two that can apply being Blasted Blasted with Freezing Freezing and Shocked Shocked with Wet Wet.

Because you would likely have already produced some Surge Alloy or shipped some in by the time a Reign shows up, it can easily be used as ammo for Swarmers and Cyclones. This alone deals great damage as the lightning sparks from Surge Alloy ammunition can hit large targets multiple times. However, the best results are when they are paired with a Tsunami firing Water, slowing the Reign down and inflicting the wet status so that it receives bonus damage when shocked. Blast compound ammo with Cryofluid is also feasible if Surge Alloy is hard to produce, although this yields worse results. While this is less expensive compared to amassing Foreshadows, it will force a close-quarters engagement that slowly wears down your walls over time. Megas are extremely useful for rapidly patching them up and should be produced at the late stages of the campaign in every sector, though be mindful about their positioning as Reign can easily eradicate hordes of them with its bullets.

You can take advantage of the Reign's slow turning speed by looping around it with your Core Unit. This will prevent the Reign from firing unless it is in range of your Core, delaying the opportunities for it to damage tons of infrastructure.

If you do have the time to make defensive combat units, the Arkyid can win a duel against a regular Reign and even a guardian with some support. Sceptres are also viable for their high base damage and in-built lightning sparks, although this will take up space that could go toward actual towers.


For[]

Although Reigns are not the fastest attacking units around, their damage and piercing are enough to be viable for most enemy bases. Its bullets will outrange the Ripple if controlled, making artillery futile against it, though its vulnerability to Foreshadow will force you to have Repair Turret and Vela healing or an Oct to divert all of the shots. Extreme and Eradication-tier bases may also have Phase Walls on the ground path, which will further chip away at your Reign and demand more expensive support infrastructure. The reward for all of this is the ability to penetrate through any wall of reasonable thickness both in the campaign and custom attack maps, inflicting massive building damage onto Cores and being safe from their explosion, which is an advantage that the Quad severely desires. If used in combination with the Corvus, it will break through Plastanium Wall formations with ease and solve stalemates in attack maps, allowing both to exploit the breach and obliterate huge portions of an enemy base.

Unfortunately, Tier 5 infrastructure is extremely expensive and space-consuming. Rapid victories can be achieved with even Zeniths using Blast Compound kamikaze tactics, which will prevent the constant waves from becoming too overwhelming.

Defensively, Reigns can be treated as Spectres that don't require any ammunition and perform better against clusters of enemies.

Changes[]

Update Changes
Version 5.0, unknown build Introduced as the Eradicator.
Version 6.0, unknown builds
  • Renamed to Reign.
  • Health increased (9000 → 24000).
Version 6.0, Build 124 Weapon damage increased (60 → 65).
Version 6.0, Build 125
  • Weapon area damage decreased (18 → 16).
  • Weapon area damage radius decreased (3.7 tiles → 1.6).
  • Speed increased (0.34 → 0.35).
Version 7.0, Build 127 Range decreased (26 blocks → 23).
Version 7.0, Build 128 Speed converted from 0.35 arbitrary units to 2.62 tiles/second.
Version 7.0, Build 130 Item capacity decreased (110 items → 100).
Version 7.0, Build 131 Weapon damage increased (65 → 70).
Version 7.0, Build 132 Can now drown, but takes longer to than most units.
Version 7.0, Build 136
  • Command limit of 8 removed.
  • Weapon damage increased (70 → 80).
  • Weapon area damage increased (16 → 18).
  • Weapon frag damage increased (18 → 20).
Version 7.0, Build 138.1
  • Description changed:
    • Old description: "Fires a barrage of massive piercing bullets at all nearby enemies."
    • New description: "Fires a barrage of massive piercing bullets at enemy targets."
Version 7.0, Build 146
  • Speed increased (2.62 tiles/second → 3).
  • Armor increased (14 → 18).

Trivia[]

  • The Reign and Oct are tied with the highest raw health of all units across both planets.
    • However, Oct also has a regenerating shield with 7000 health, making it the tankiest unit by far.
    • Reign does, however, hold the highest armor stat of all units on Serpulo. This makes it the unit with the third most armor in the game, behind Vanquish and Conquer.
  • Reigns drowns in deep water at a rate that is six times slower than that of the Dagger.

Navigation[]

Units and Payloads (Serpulo) Units
Offensive Ground Dagger Dagger - Mace Mace - Fortress Fortress - Scepter Scepter - Reign Reign
Support Ground Nova Nova - Pulsar Pulsar - Quasar Quasar - Vela Vela - Corvus Corvus
Insectoid Ground Crawler Crawler - Atrax Atrax - Spiroct Spiroct - Arkyid Arkyid - Toxopid Toxopid
Offensive Air Flare Flare - Horizon Horizon - Zenith Zenith - Antumbra Antumbra - Eclipse Eclipse
Support Air Mono Mono - Poly Poly - Mega Mega - Quad Quad - Oct Oct
Offensive Naval Risso Risso - Minke Minke - Bryde Bryde - Sei Sei - Omura Omura
Support Naval Retusa Retusa - Oxynoe Oxynoe - Cyerce Cyerce - Aegires Aegires - Navanax Navanax
Core Units Alpha Alpha - Beta Beta - Gamma Gamma
Unit Blocks Ground Factory Ground Factory - Air Factory Air Factory - Naval Factory Naval Factory - Additive Reconstructor Additive Reconstructor - Multiplicative Reconstructor Multiplicative Reconstructor - Exponential Reconstructor Exponential Reconstructor - Tetrative Reconstructor Tetrative Reconstructor - Repair Point Repair Point - Repair Turret Repair Turret
Other Payload Blocks Payload Conveyor Payload Conveyor - Payload Router Payload Router
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